Rich Morris' Comics - YAFGC and The ComixBlog

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 Post subject: Re: Mod Team: Lord_Fellgrin, Keldorn and Leorin
PostPosted: Wed May 30, 2018 7:44 pm 
Demigod
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What surprises me is that they were registered, then lay low for a bit, then spamstormed us.

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 Post subject: Re: Mod Team: Lord_Fellgrin, Keldorn and Leorin
PostPosted: Thu May 31, 2018 3:20 am 
Beholder
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Yes, that is odd. Do some sites have a restriction on how many times you can post in your first however many days membership?


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 Post subject: Re: Mod Team: Lord_Fellgrin, Keldorn and Leorin
PostPosted: Thu May 31, 2018 12:06 pm 
Demigod
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Some sites with heavier modding actually examine each new member before approving--you'll notice we have a tool for that on the Moderator Control Panel. So they registered, waited two weeks, then went ahead when they saw we let them in.

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 Post subject: Re: Mod Team: Lord_Fellgrin, Keldorn and Leorin
PostPosted: Fri Jun 01, 2018 5:19 am 
Beholder
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Policing new users would in the longer term be nice to have. However, at present we don't want anything in the way pf genuine new users becoming active.


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 Post subject: Re: Mod Team: Lord_Fellgrin, Keldorn and Leorin
PostPosted: Fri Jun 01, 2018 1:07 pm 
Demigod
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But we don't have access to the library of suspect IPs, so I'm not sure what we could realistically do.

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 Post subject: Re: Mod Team: Lord_Fellgrin, Keldorn and Leorin
PostPosted: Wed Jan 02, 2019 11:59 am 
Demigod
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There's something about the first banning of the year...

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 Post subject: Re: Mod Team: Lord_Fellgrin, Keldorn and Leorin
PostPosted: Wed Jan 02, 2019 6:11 pm 
Beholder
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You're warming to this role.


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 Post subject: Re: Mod Team: Lord_Fellgrin, Keldorn and Leorin
PostPosted: Thu Jan 03, 2019 2:12 pm 
Demigod
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I warmed to it before I got it, hence the thread about wanting to incinerate the spambots. To my surprise, it stays fun after the first 30 or so.

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